{"entity":{"id":"release:ananta:hypothesis:H-022","gameId":"ananta","type":"hypothesis","locale":"ko","requestedLocale":"ko","contentLocale":"ko","isTranslationFallback":false,"translation":{"requestedLocale":"ko","contentLocale":"ko","isFallback":false,"status":"translated-from-source","review":"not-human-reviewed","availableLocales":["zh-cn","zh-tw","en","ja","ko","fr","de","it","es-es","es-419","ru","pl","vi","ar","pt-pt","th"]},"availableLocales":["zh-cn","zh-tw","en","ja","ko","fr","de","it","es-es","es-419","ru","pl","vi","ar","pt-pt","th"],"title":"임무는 지상전, 차량 추격과 보스 단계 사이를 끊김 없이 전환할 수 있습니다.","summary":"임무는 지상전, 차량 추격과 보스 단계 사이를 끊김 없이 전환할 수 있습니다.","body":["과거 출처 상태: confirmed(확인됨). 아래 내용은 원래 사이트의 명제이며, 이번 자료 이전에서 독립적으로 검증한 결론이 아닙니다.","임무는 지상전, 차량 추격과 보스 단계 사이를 끊김 없이 전환할 수 있습니다.","원기록의 첫 번째 반증 또는 한계: 정확한 로딩 지점이나 편집 지점이 여전히 존재할 수 있으며, 보상 정산은 공개되지 않았습니다."],"url":"https://wiki.couldinject.com/ko/ananta/entity/release%3Aananta%3Ahypothesis%3AH-022","publicationState":"public","knowledgeState":"source_reported","recordKind":"source_document","sourceReportedStatus":"confirmed","translationStatus":"translated-from-source","translationReview":"not-human-reviewed","sourceIds":[],"sources":[],"uncertainties":["정확한 로딩 지점이나 편집 지점이 여전히 존재할 수 있으며, 보상 정산은 공개되지 않았습니다."],"media":[],"hashScope":"public-localized-document-v2-excluding-contentHash-and-citation-revision","dateModified":"2026-10-01T23:20:21+00:00","dateModifiedScope":"localized-document-content-last-edit; 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