First public Project Mugen teaser
Official accounts began a countdown ahead of the full reveal on August 24.
Read fileTrace changes through historical public records.
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Official accounts began a countdown ahead of the full reveal on August 24.
Read fileThe first trailer, official website and preregistration launched together, presenting a free-to-play urban open-world RPG.
Read fileA development video showed city generation, character movement, indoor-outdoor connections and environmental interaction. Media reports subsequently said a PS4 version was no longer planned.
Read fileAn official short explicitly ended the Project Mugen codename phase and adopted the ANANTA brand.
Read fileA new gameplay trailer established Nova City, the ACD, free-to-play plans and global preregistration, and announced an offline technical test in Hangzhou.
Read fileThe snapshot records publication approvals for the mobile, PC-client and PS5 versions of ANANTA.
Read fileA small offline PC technical test began. It was not a public beta.
Read fileOfficial material confirmed two PC demo modes, story and exploration, for September 25–28.
Read fileThe trailer presented NPC ecology, environmental combat, transport exploration, occupational roles and character switching.
Read fileThe game became playable by a broad public audience, alongside a 10-minute-27-second mission gameplay video.
Read fileThe producer acknowledged showing Famitsu a 2026 target, while saying a formal announcement would follow when plans became more specific.
Read fileJPMorgan moved its external release forecast to the first half of 2027. The eventual direction was similar, but this was not a NetEase announcement at the time.
Read fileThe official release-date trailer introduced Chongxiao as the second main city and announced a global release on January 15, 2027.
Read fileThe snapshot records the announced global launch date for PC, Steam, PS5 and mobile. At the time of that snapshot, this remained a future plan.
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